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Interactive site on the Titanic. I worked on some modeling and animation for the introduction video. I worked on all the 3d for the vehicles videos. |
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Interactive site on the for IBM demonstrating a smart and effecient city. For the Transportation: Rails and Airways chapter, I worked on modeling, design, and animation. |
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A mini movie for a Big Fly Creative comic series. I worked on environment modeling and layout. |
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A suite of mini games on the PC played with the ActionXL motion controller. I did the modeling, texturing, rigging, and animation for 8 of the 12 characters. |
ActionXL: Rubble Sort |
A game for the Android G1 in which the player tilts the phone to catch falling rubble in its appropriate storage bin, trying to keep up with a cataclysmic landslide of rainbow rubbish. I made background art and the UI art. |
Sweet Tooth |
A game I made back in my Cornell days. The player awakes in a deadly dessert world and must battle the sweet but scary monsters to escape. I did the concept art, character and animation, and the background art. |